The inspirational French artist Jean Giraud AKA Moebius passed away on 10 March 2012 in Paris. He was 73.
Moebius was most famous for his contributions to the magazine that he co-founded, Métal Hurlant, known in the English-speaking world as Heavy Metal. Moebius’s distinctive art style inspired the likes of Ridley Scott, who used his designs in the 1979 film Alien and inspired the visual style of Scott’s sci-fi followup, Blade Runner. Continue reading RIP Moebius. Jean Giraud has passed away→
The success of Star Wars owes everything to the look and feel of the universe that the films portrayed on the big screen.
Unlike the whitewashed sci-fi visuals that had gone before, Star Wars looked lived in, the worlds and the spaceships all looked like they could actually have existed a long time ago in a galaxy far, far away. This is all down to Ralph McQuarrie. Continue reading Ralph McQuarrie has passed away→
Game, interactive story experience or pretentious twaddle? the commercial release of the former Source Engine mod, Dear Esther, promises to divide its audience.
I’ve been playing games for far too long. So long, in fact, that I rarely actually have an original gaming experience. Most games are basically derivative efforts that I’ve seen before. I’m not saying that as necessarily a bad thing, it’s just truly original ideas seem to be getting few and far between these days. Dear Esther seems to be a change from the gaming norm. Continue reading Game review: Dear Esther→
Well, the holidays are over and I’m still nowhere near finishing Skyrim. I did finally manage to get through the first Company of Heroes game, so that’s one down, eight to go. I was wondering how to start the year off when Activision reminded me about that Call of Duty Elite premium thingy a paid a fortune for.
When I purchased my premium membership pass for Activision’s Call of Duty Elite I questioned why I’d bothered. You see I’m not the best CoD player out there; sure I have my moments, but I not a stats hungry virtual tactician or anything like that. I hardly have the time to play the bloody game least have the time to study a load of old guff in the hope that it’ll gain me a positive kill/death ratio.