It wouldn’t be far from the truth to say that I brought my PlayStation 3 just so that I could play Nathan Drake’s first adventure, Uncharted: Drake’s Fortune.
Despite being a day one PS2 owner, I’d held off buying a PlayStation 3 as a one-man protest against the way Sony treats the PAL territories (releasing their console late, removing the PS2 hardware emulation and charging us more for the pleasure). Also, I had an Xbox 360 and access to all the games that I wanted to play.
I’ve been playing the Battlefield series since Battlefield 1942. BF:1942 was the game that really got me into multiplayer gaming. Unlike the Quakes and Unreal Tourneys, you could actually get to the top of the score table without firing a shot thanks to the use of a bit of stealth in conquest mode. This extra bit of depth, along with all those lovely vehicles to play with, served to elevate the series above id and Epic’s multiplayer offerings.
Battlefield 2 took things further, with Battlefield developer, DICE, further refining the gameplay (and increasing the accuracy of the weapons) into a modern combat experience that was, at the time, without peer. Even though I’m sci-fi nut, Battlefield 2042 with its futuristic setting took things a bit too far, if you ask me. I just didn’t get on with it. Continue reading Battlefield 3: PC Review→
After Bat-week , a long weekend here in New Zealand , a little bit of intellectual property drama and me being too busy in Arkham City to write anything, State of Play returns to normal. Well sort of, as best it can in this game encrusted run-up to the Christmas holiday.
Even though I’m still getting down and dirty with Batman in Arkham City and taking Battlefield 3 through its paces, my attention is turning towards the next triple A title, Uncharted 3: Drake’s Deception which launches in little over a week’s time, exciting stuff. After Nathan Drake’s outing we then have Modern Warfare 3, Elder Scrolls V: Skyrim and Assassin’s Creed Revelations. Busy, busy, busy.
Due to an administration error, my writing credits got removed from the articles that I wrote on the Game Culture NZ website and accidentally credited to another author.
As I did the writing for free, having the author credit is pretty much the only reward I got for the job, so it was important for me to get the situation sorted out as soon as possible. Apparently the stuff-up was due to me being removed as a contributor to the site; other commitments making me unable to continue writing for them on a regular basis.