I’m currently well and truly caught up in the hype for November’s Assassin’s Creed Revelations. Having reviewed the last two Assassin’s Creed games, I’d be buggered if I’ll spoil the gaming experience by have to rush though Revelations in order to shit out a review for a web deadline. No, I’ve got my Assassin’s Creed Revelations Animus Edition for the Xbox 360 all reserved nicely, as every smart gamer should and I’ve going to play it in my own time.
Now I could wax lyrical about Assassin’s Creed all day. In fact I’ve already written some, which I’m going to publish on this very blog at a later date. For now all I’ll say is if you have a PlayStation 3 but no PlayStation Plus subscription, go and bloody buy one, you tight sod, and then download the Assassin’s Creed Revelations multiplayer beta as if you life depended on it. Do it now, and once you’re done come back here are read my Assassin’s Cred Brotherhood Review, as (possibly*) previously published in Game Console magazine.
LA Noire developer, Team Bondi has apparenty gone into administration.
UK gaming vetrans, Computer and Video Games are reporting that according to the Australian Securities and Investments Commission the Aussie developer went under on 26th August. Continue reading L.A. No more→
After my Assassin’s Creed 2 hands-on with Patrice Désilets over at Ubisoft’s Sydney headquarters, I later had the opportunity to review the game for NetGuide magazine.
Playing the game in the comfort of my own home, and not (badly) in front of the game’s creative director was a lot less nerve-racking. What’s amazing about the Assassin’s Creed series is just how much each game improves over the last. Whilst Assassin’s Creed was a very intelligetnly written game, it only really served as a prelude to the incredible gaming experiences that were to come.
Check out this bit of Halo 4/ Forza 4 news from yesterday (that got lost in my inbox).
The developers at Turn 10 Studios, creators of the highest-rated racing franchise of this generation and 343i have partnered together to create an incredible Halo fan experience with the inclusion of the iconic Warthog in Forza Motorsports 4’s breath-taking new Autovista experience. Designed to showcase and offer an unprecedented interactive experience with some of the world’s most iconic vehicles, Autovista lets players walk around, interact and learn about vehicles in a way no other game can. Fans who pick up Forza Motorsport 4 will be treated to a first look at the Halo 4 model Warthog and an interactive experience narrated by none other than the voice of Cortana. Forza Motorsport 4 releases in NZ on Oct. 13. Continue reading Warthog in Forza 4?→
All around the world Kinect units sit alone atop TV screens collecting dust.
We all want to love Microsoft’s motion controller, but we know that it is really just a piece of shite that we’ll never really need. Leaping about like a fairy is all well and good if you are a thirteen year old girl but not OK for a 40-year-old gamer.