VR gaming may have just found its killer app.
Captain’s log Stardate: 270517 The USS Aegis has been dispatched to the edge of the Neutral Zone, as part of the shakedown cruise, prior to our survey of the area known as The Trench. Our mission will be to find a new home world for the decimated Vulcan people.
And so begins Ubisoft’s Star Trek: Bridge Crew. I’d be lying if I said I didn’t let out a little whoop when the ship in distress on my first mission to the edge of the Neutral Zone revealed itself as the Kobayashi Maru. It’s a ship that Star Trek aficionados know to be the no-win scenario, a training test that has only been beaten once, by a certain James T. Kirk. Continue reading Star Trek: Bridge Crew HTC Vive review
The Surge, the follow-up to developer Deck13 Interactive’s Dark Souls-inspired Lords of the Fallen swaps a medieval setting for that of a dystopian sci-fi future.
I didn’t like Lords of the Fallen and I can’t say that I particularly enjoy the Dark Souls games, either. It took a few dozen deaths in The Surge, I realised that this game was very much in the same vein. Unlike Fallen and Souls, I found The Surge to be quite enjoyable. Continue reading The Surge PlayStation 4 review
Australian outfit Stirfire Studios invite VR gamers on journey of music, puzzles and weather manipulation.
Symphony of the Machine places the player in a rocky desert, in the shadow of a huge tower. The tower is so out of place that it is a natural draw for the player. On the rock walls there are some beautiful paintings, all designed to give you an idea of what awaits you. Continue reading Make it rain in VR with Symphony of the Machine
For the series’ third outing developer CI Games takes Sniper Ghost Warrior 3 all open world.
As Marine Captain Jon North, you are send into war-torn Georgia to play havoc with the local separatists on behalf of Uncle Sam. More importantly for Jon, however, is the search for his captured brother, Robert, who has been seen in the area.
One look at Sniper Ghost Warrior 3’s open world all I could think was Ghost Recon Wildlands, a game inspired by Ubisoft’s own Far Cry games- the first-person series of which probably serves as a better comparison. Continue reading Sniper Ghost Warrior 3 PS4 review
Tethered is one of the most delightful VR games that I’ve played. Previously only available for both PlayStation VR and Rift/Vive PC players, the game can now be enjoyed by those limited to just their TV/monitor.
It’s a god game that harks right back to the likes of Lionhead’s Black and White, and even all the way back to the classic Populous. Players must shepherd little people, imaginatively called peeps, around a floating island, instructing them to perform various tasks. Continue reading Non-VR players get un-Tethered!
Thought that you’d seen the end of HD re-releases? Think again, People Can Fly’s top FPS, Bulletstorm, gets the remaster treatment with Bulletstorm Full Clip Edition. Continue reading Bulletstorm Full Clip Edition PS4 Pro review
Hands-down the best city building game is now out on Xbox One.
When Cities Skylines was released on PC my expectations were low. Developed by Colossal Order, the Finnish team responsible for the OK-ish Cities in Motion games, I was expecting a mild bit of entertainment at most. Hopefully enough to take away the bad taste of the very disappointing Sim City reboot.
To say I was pleasantly surprised is an understatement. Cities Skylines turned out to be exactly the game that EA’s Sim City reboot wasn’t- a perfect city building game.
The fact that the best city building game is now available on Xbox One is great, but don’t expect all the bells and whistles of the PC version. Continue reading Cities Skylines Xbox One Edition review
When Mass Effect 3 bookended EA’s epic series of sci-fi RPGs, it wasn’t exactly clear how a sequel would work. In order to continue the franchise, some creativity would be required. Continue reading Mass Effect: Andromeda Xbox One review