Guest reviewer Grant Cheetham returns to State of Play bringing us the up to speed with Ubisoft’s side-scrolling motorcycle stunt game.
Trials Evolution : Gold Edition brings the highly popular 2012 Xbox Live Arcade Trials Evolution along with the previous entry, Trials HD, to PC. Developed by RedLynx, this 2.5D platform racing game bring to the market much of what is missing from many AAA titles today, a simple and fun challenging experience. The game excels at what it is, but some aspects still fall short of what it could be. Continue reading Trials Evolution: Gold Edition PC review→
According to DONTNOD, the French developer of Capcom’s Remember Me, in the future memories will be recorded. Once upon a time, such a concept would once have been exclusively in the realms of high-brow science fiction. But in a world where everybody carries a camera phone and most of us are always connected via the internet, it is only a matter of time before someone merges the technological hardware with our wetware.
Remember Me is set in the Neo-Paris of 2084. It’s a futuristic setting in a city that combines the old-world of the French capital (watch out for the Eiffel Tower), with a Blade Runner-ish dystopian look; but with less rain and more blue sky. Continue reading Remember Me Xbox 360 review→
The tube, the underground, subway or metro. Call it what you will, but there’s a lot to be said for subterranean train systems and their vital contribution to inner city transport networks. Saying that, I think that anyone that has habitually used one would agree that they are a means to an end; a necessary evil. We need it, but we don’t really like it. It smells, it’s dusty and it’s full of rats.
Spare a thought, then, for the citizens of post-apocalyptic Moscow who, when the bombs went off retreated into the city’s metro system and made it their home. It is a bleak and dismal place that they share with die-hard communists, fascist neo-Nazis and irradiated mutants. Continue reading Metro: Last Light PC review→
1910. Abilene, Kansas. A car narrowly misses a lone man on horseback. What was once the Wild West has now been tamed. After tying up his horse, aged former gunslinger and bounty hunter, Silas Greaves pushes open the doors of Bulls Head saloon.
As he enters Silas is immediately recognised by a young man, Dwight, who is familiar with the gunslinger’s exploits as published in pages of one of the notoriously exaggerated pulp novels. Sitting himself down with the bar’s patrons Silas recalls his past adventures to a fascinated, if somewhat sceptical, audience. Continue reading Call of Juarez: Gunslinger PC review→
When there’s no more room in hell the dead will ruin your holiday. Well, at least that is what Dead Island: Riptide developers Techland would have us believe in their gore-fueled follow-up to the zombie-fest Dead Island. My Dead Island: Riptide PC review was originally published on the pages of Shanethegame.com the other week. I thought it would be the perfect review to eXtend and reprint here.
VicBStard.com special guest contributor Judalene Cheetham returns with another game review. Jude has traveled all the way back to ancient Greece to bring us the secret origin of the PlayStation’s iconic anti-hero, Kratos.
God of War: Ascension is a PlayStation 3 exclusive third-person action-adventure game that is brutally fun and takes you into a world of Greek mythology and madness. Being the fourth entry into the hugely popular series, God of War: Ascension has a lot to live up to but does the game ascend Mount Olympus or should it be sent to the depths of the Underworld.
For any one unfamiliar with the God of War series, Ascension is as good a place as any to start. It begins one cut scene into the first game. So all you need to know is you are Kratos, a Spartan super-soldier, who sells his soul to Ares, the God of War. After much deliberation Kratos decides to ditch the son of a bitch. And it is on this premise you set out acquiring trinkets, solving puzzles and last, but sure as hell not least, killing all manner of absurd creatures. Continue reading God of War: Ascension PS3 review→
As a massive fan of Hayao Miyazaki and Studio Ghibi, it pains me to say that I never had the time to play Namco Bandai’s Ni No Kuni: Wrath of the White Witch. The game’s art style will be totally familiar to anyone that has enjoyed Castle in the Sky, Princess Mononoke or the delightful Kiki’s Delivery Service. After reading guest reviewer Judalene Cheetham’s review below, it only makes me want to play it even more.
Ni No Kuni: Wrath of the White Witch is a PS3 exclusive third person Japanese RPG developed by Level 5 Inc. It’s a fresh and fun take on the genre. It takes many different elements and makes them work together harmoniously.
I haven’t done a PC review for a while, but having a newly reinvigorated gaming rig is changing all that; and what better way to start than to take a look at EA Games’ sci-fi horror splatter-fest, Dead Space 3. The following review should be up on Techday.com’s Games Console pages anytime soon, but it the meantime you can check out the all the gory details below.
Dead Space 3 continues the unfortunate adventures of Starship engineer Issac Clark, and his battle against creatures called the Neromorphs. Set in 25th Century, the Dead Space series is a third-person sci-fi horror game very much in the style of the Doom franchise, but borrowing from films like the Alien movies and John Carpenter’s The Thing. Continue reading Dead Space 3 PC Review→