Category Archives: Game Reviews

Far Cry 3 Xbox 360 Review

FarCry 3 Box art
Welcome to the jungle

Grant Cheetham returns to Vic B’Stard’s State of Play with his review of Ubisoft’s sandbox shooter, Far Cry 3. Welcome to the jungle.

Far Cry 3 marks Ubisoft’s attempt to re-enter into an already over saturated first person shooter market. The integration of open world to the first person shooter genre with the addition of some RPG elements is what makes this game somewhat different to the rest.

You play as Jason Brody, an American thrill-seeking tourist. The game starts off with you and some friends separated and captured by pirates while skydiving on a holiday. As it turns out skydiving onto a pirate infested island wasn’t such a good idea. Your objective is to escape then find and rescue you’re missing friends. Continue reading Far Cry 3 Xbox 360 Review

Assassin’s Creed 3 Xbox 360 Review

Assassin's Creed 3 boxart
AC3: Game of the Year?

In his first foray into Ubisoft’s historical sci-fi series, State of Play’s new boy Grant Cheetham reviews Assassin’s Creed III on XBox 360. Take it away Grant!

Assassin ‘s Creed III is Ubisoft’s fifth major installment in the series. Having not played the previous games, the idea of starting this late in the series initially seemed daunting. Ubisoft however did a great job at welcoming new players into the series.

If you haven’t played an Assassin’s Creed game before basically you play as an assassin, a group of super freaky climbers who fight for freedom and peace. Their adversary, the Templars, seek order and control, mostly through morally questionable means. This game combines history and science fiction with a ton of conspiracy theories thrown in. The gameplay is that of an action-adventure with a focus on climbing and stealth. Continue reading Assassin’s Creed 3 Xbox 360 Review

Retrospective: Halo 3: ODST Review

ODST logo
Halo spin off!

Although I enjoyed Halo 3, I found it to be more of the same. For me, as great as the story was, the gameplay was stuck in a bygone era when the likes of Quake 2 was still the height of cool. With Halo 3:ODST, Bungie went and did something a little different.

The end of Halo 3 saw the series protagonist, Master Chief, adrift in space and so they needed a new focus for this quasi-sequel. Enter the Orbital Drop Shock Troopers, voiced by Firefly favorites Nathan Fillion as squad-leader Buck, Adam Baldwin as Dutch and and Alan Tudyk as Mickey. Battlestar Galactica’s Tricia Helfer and fan favorite Nolan North also play major characters in the game. What more could you ask for? Continue reading Retrospective: Halo 3: ODST Review

Retrospective: Assassin’s Creed II Black Edition unboxing

Assassin's Creed
Enter Ezio!

I’m just putting the finishing touches to my documented unboxing of the Assassin’s Creed III Freedom Edition. A few years ago I did a similar thing for the Assassin’s Creed II Black Edition which came with a rather cool statue of Ezio Auditore. The article was originally published on the Game Console pages of New Zealand’s

As a primer for my AC3 Freedom Edition unboxing I’ve reproduced the original article below.


Whilst I’ve been playing a review copy of Assassin’s Creed II for the best part of a week now (look out for my review in an upcoming issue of Game Console), I picked up my copy of the Assassin’s Creed 2 “Black Edition” on Friday. I don’t want to give too much away, but a week’s worth of AC2 was enough to get me excited about parting with $170 for the limited edition. Continue reading Retrospective: Assassin’s Creed II Black Edition unboxing

Retrospective: Assassin’s Creed Revelations

assasins creed revelations
End of the Road for Ezio and Altair

It’s almost that time of year again. Later this month Ubisoft will release the next chapter in what must be the most intelligent video game series ever made, Assassin’s Creed III.  And this year we are in for a special treat; having concluded Ezio’s story it is time for a new protagonist and a new historic era. The first chronologically numbered Assassin’s Creed game in three years, Assassin’s Creed III, has us witness the violent birth of the United States of America thought the eyes of our conflicted half-English, half-Mohawk hero, Conner Kenway. Continue reading Retrospective: Assassin’s Creed Revelations

Retrospective: Medal of Honor

Medal of Honor 2010: Beards and guns

With the release of Medal of Honor Warfighter less than a week away I thought now would be a great time to republish my review of the last game. As a fan of the original WWII based Medal of Honor games (ignoring the OK but nothing special MoH:Airborne), I was a bit skeptical of rebooting the game into the 21st Century.

I’d played the Medal of Honor multiplayer demo and can’t say it did much for me at the time. I couldn’t work where the game sat in EA’s own catalogue. Was it their Call of Duty beater? What about Battlefield: Bad Company? Why where DICE handling the multiplayer; weren’t they busy with their own Battlefield 3 game? Why couldn’t Danger Close do the multiplayer? Medal of Honor just didn’t add up for me. Continue reading Retrospective: Medal of Honor

Vic B’Stard’s week in review- Telltale’s The Walking Dead game, The Walking Dead comic-book and The EB Games Expo

Vic B'Stard
Sorry, been busy!

Busy. Not a very good excuse, but nevertheless true. The chaotic mixture of moving country, playing Sleeping Dogs and getting back into Skyrim has taken its toll on my ability to knock out a decent bit of content for this website.

Then there was The Walking Dead. The last couple of episodes of Telltale Game’s The Walking Dead serialised game has been sitting on my hard drive for a few months (thank you steam for yet another great deal). I’d dabbled a bit with the first part, and wasn’t really in the right space for a retro-ish point and click adventure with zombies in it. With the recent release of the third episode, I though I’d have another bash as it, else The Walking Dead becomes another game in my, ever-increasing, backlog. Continue reading Vic B’Stard’s week in review- Telltale’s The Walking Dead game, The Walking Dead comic-book and The EB Games Expo

Game review: Dear Esther

But is it a game?

Game, interactive story experience or pretentious twaddle? the commercial release of the former Source Engine mod, Dear Esther, promises to divide its audience.

I’ve been playing games for far too long. So long, in fact, that I rarely actually have an original gaming experience. Most games are basically derivative efforts that I’ve seen before. I’m not saying that as necessarily a bad thing, it’s just truly original ideas seem to be getting few and far between these days. Dear Esther seems to be a change from the gaming norm. Continue reading Game review: Dear Esther