Category Archives: Gaming

Project CARS 2: exclusive preview

I’ve spent the last week playing a PC preview build of the upcoming Project CARS 2 racing sim.

2015’s Project CARS is a proper racing simulator. It was built by racing enthusiasts for racing enthusiasts. The result was a technically superb racing game with an unforgiving learning curve that alienated much of its potential audience.

With Project CARS 2, the developer, Slightly Mad Studios, seeks to refine the experience, improving accessibility and increasing the level of immersion with extra weather and environmental effects. Continue reading Project CARS 2: exclusive preview

Final Fantasy XIV: Stormblood PC review

Since 2013, Final Fantasy XIV: A Realm Reborn has allowed fans of the veteran RPG series to journey together across the land of Eorzea.

The game is a retooling of the original Final Fantasy XIV massively multiplayer online game, which shuttered in 2012 due to lacklustre gameplay. A Realm Reborn relaunched the game with a new engine and a new story set five years after the cataclysm the ended the original iteration. Continue reading Final Fantasy XIV: Stormblood PC review

Superhot VR HTC Vive review

After six months of Oculus Store exclusivity, Superhot VR is now available from Steam for the HTC Vive, as well as on PlayStation VR. I recently got to kick some butt with the PC version of the VR actioner on the HTC Vive. Continue reading Superhot VR HTC Vive review

Micro Machines World Series review

Who didn’t spend hours as a kid driving toy cars across the lounge, along the coffee table, through the kitchen, over the dog and up the stairs? In the early nineties, the fledgling Codemasters bought tabletop racing to life with their Micro Machines game. The top down racer featured toy vehicles and circuits across breakfast tables, backyards and other domestic locations.

It was a massive hit, spawning four sequels (ignoring the running spin-off, Micro Maniacs) finishing up with Micro Machines V4 in 2007. Since then the series’ publisher, Codemasters, has become synonymous with development racing games. The F1, Dirt and Grid racing games are all from the Codemasters stable.

After a decade’s absence, Micro Machines are back with Micro Machines World Series. Continue reading Micro Machines World Series review

Injustice 2 review

Warner Games and Netherworld continue their alternative take on the DC Comics’ universe with Injustice 2.

Build from the ground up for the new gen consoles, Injustice 2 features some breathtaking visuals and inspired redesigns for DC’s ironic characters. Continue reading Injustice 2 review

Steep goes EXTREME!

Ubisoft’s Steep continues the emerging tradition of offering DLC that gets increasingly bonkers.

Recently, the already none too serious Forza Horizons 3 added a batshit mad, but totally awesome Hot Wheels-inspired island to the game. Players are invited to break the laws of physics in improbable, tricked-out rides with the ability to loop the loop around an equally improbable track made up of those very familiar orange plastic segments. Continue reading Steep goes EXTREME!

HTC Vive Deluxe Audio Strap review

HTC asks owners of its Vive VR kit to put down another two hundred bucks for a Deluxe Audio Strap.

Whilst there’s no doubt in my mind that the HTC Vive offers the best VR experience available right now, it’s not the most comfortable device to strap to your noggin. Out of the three main VR devices, the HTC Vive’s standard elastic strap is by far the worst mounting method. Top marks for comfort go to the PlayStation VR then followed by the Oculus Rift. Continue reading HTC Vive Deluxe Audio Strap review

Codemasters invites us to get dirty, again

Codemasters have put the pedal to the metal to bring us the most accessible Dirt game yet…unless you want to play in VR.

The last game in the veteran rally series was the spin-off title, Dirt Rally. It was seen by many as Codemasters’ apology to real rally fans for over-doing the Ken Block-inspired AWESOME of the last few games. It was also an uncompromising bastard to play. And I mean that in the nicest possible way.

With Dirt Rally if you were likely a poor rally driver in real life, you were going to be a poor player in the game, which for sim gamers is exactly what you want. There are no restarts in real life (even if there is in Dirt Rally). Continue reading Codemasters invites us to get dirty, again