Bethesda and Zenimax Online invite players to return to the island of Vvardenfell in The Elder Scrolls Online: Morrowind.
In the three years since the release of The Elder Scrolls Online, Bethesda’s massively-multiplayer online take on their award-winning game franchise has matured considerably. After dumping the game’s subscription-only access for a free-to-play model, for the Tamriel Unlimited relaunch, the game is now open for both casual players and hardcore fans alike. Continue reading Return to Vvardenfell in The Elder Scrolls Online: Morrowind→
PC virtual-reality fans can now experience a much more refined version of the previously PlayStation VR-only Batman Arkham VR.
Now available for both HTC Vive and Oculus Rift, Batman Arkham VR, developed by Rocksteady, the same outfit that brought us all the Arkham games- bar the lack-luster Batman: ArkhamOrigins, invites us to become the Batman. Continue reading Batman Arkham VR HTC Vive PC review→
Captain’s log Stardate: 270517 The USS Aegis has been dispatched to the edge of the Neutral Zone, as part of the shakedown cruise, prior to our survey of the area known as The Trench. Our mission will be to find a new home world for the decimated Vulcan people.
And so begins Ubisoft’s Star Trek: Bridge Crew. I’d be lying if I said I didn’t let out a little whoop when the ship in distress on my first mission to the edge of the Neutral Zone revealed itself as the Kobayashi Maru. It’s a ship that Star Trek aficionados know to be the no-win scenario, a training test that has only been beaten once, by a certain James T. Kirk. Continue reading Star Trek: Bridge Crew HTC Vive review→
The Surge, the follow-up to developer Deck13 Interactive’s Dark Souls-inspired Lords of the Fallen swaps a medieval setting for that of a dystopian sci-fi future.
I didn’t like Lords of the Fallen and I can’t say that I particularly enjoy the Dark Souls games, either. It took a few dozen deaths in The Surge, I realised that this game was very much in the same vein. Unlike Fallen and Souls, I found The Surge to be quite enjoyable. Continue reading The Surge PlayStation 4 review→
Australian outfit Stirfire Studios invite VR gamers on journey of music, puzzles and weather manipulation.
Symphony of the Machine places the player in a rocky desert, in the shadow of a huge tower. The tower is so out of place that it is a natural draw for the player. On the rock walls there are some beautiful paintings, all designed to give you an idea of what awaits you. Continue reading Make it rain in VR with Symphony of the Machine→
For the series’ third outing developer CI Games takes Sniper Ghost Warrior 3 all open world.
As Marine Captain Jon North, you are send into war-torn Georgia to play havoc with the local separatists on behalf of Uncle Sam. More importantly for Jon, however, is the search for his captured brother, Robert, who has been seen in the area.
One look at Sniper Ghost Warrior 3’s open world all I could think was Ghost Recon Wildlands, a game inspired by Ubisoft’s own Far Cry games- the first-person series of which probably serves as a better comparison. Continue reading Sniper Ghost Warrior 3 PS4 review→
Sony’s PlayStation VR gets a potential first-person killer app with Farpoint from developers, Impulse Gear. I got to take a good look at the game at a special PlayStation AU preview event.
Regardless of what the marketing chap from Sony said as he introduced us to the Farpoint hands-on session, about the PSVR only being six months old, we have now passed the one-year anniversary of the launch of this modern wave of virtual reality.
Both the Oculus Rift and HTC Vive on PC have just celebrated their first birthdays. In the last year, I’ve played enough VR to be over the initial mind-blow sensation of being transported to a virtual environment. I’m not longer just seeking “experiences”, I’m keen to see proper AAA games.
On the weekend of 6th and 7th May, Qudos Arena in Sydney’s Olympic Park, site of the Sydney 2000 Olympic Games, hosted a very different type of sport: esport.