Category Archives: General

HTC Vive Deluxe Audio Strap review

HTC asks owners of its Vive VR kit to put down another two hundred bucks for a Deluxe Audio Strap.

Whilst there’s no doubt in my mind that the HTC Vive offers the best VR experience available right now, it’s not the most comfortable device to strap to your noggin. Out of the three main VR devices, the HTC Vive’s standard elastic strap is by far the worst mounting method. Top marks for comfort go to the PlayStation VR then followed by the Oculus Rift. Continue reading HTC Vive Deluxe Audio Strap review

Small, but perfectly formed – Alienware 13 laptop review

Alienware’s latest incarnation of their 13-inch laptop packs a powerhouse of a PC within the tiny chassis.

There was a time when I’d have laughed at you for suggesting that I gaze at a computer monitor smaller than 21-inches. Times have changed, and whilst I’m happy with three 27-inch monitors for the desktop rig, when I’m on the move, I want compact. Continue reading Small, but perfectly formed – Alienware 13 laptop review

Farpoint PSVR hands-on preview

Sony’s PlayStation VR gets a potential first-person killer app with Farpoint from developers, Impulse Gear. I got to take a good look at the game at a special PlayStation AU preview event.

Regardless of what the marketing chap from Sony said as he introduced us to the Farpoint hands-on session, about the PSVR only being six months old, we have now passed the one-year anniversary of the launch of this modern wave of virtual reality.

Both the Oculus Rift and HTC Vive on PC have just celebrated their first birthdays. In the last year, I’ve played enough VR to be over the initial mind-blow sensation of being transported to a virtual environment. I’m not longer just seeking “experiences”, I’m keen to see proper AAA games.

For PlayStation VR owners, fingers-crossed, Farpoint could be the one. Continue reading Farpoint PSVR hands-on preview

Esports: the future of spectator sport?

On the weekend of 6th and 7th May, Qudos Arena in Sydney’s Olympic Park, site of the Sydney 2000 Olympic Games, hosted a very different type of sport: esport.

As a guest of Intel, I travelled 20 minutes up the road from my house to check out the finals of the Intel Extreme Masters Counter-Strike: Global Operations tournament. Continue reading Esports: the future of spectator sport?

You’ve got the whole world in your hands: Google Earth VR review

“You’ll believe a man could fly” stated the cinema poster of 1978’s Superman: The Movie.

Well, if you are prepared to spend the best part of NZ$3500 on an HTC Vive and the required high-spec PC, now you can. All thanks to Google. Continue reading You’ve got the whole world in your hands: Google Earth VR review

Developer interview: Brian Horton, Studio Art Director at Infinity Ward

The next chapter in the Call of Duty saga, Call of Duty: Infinite Warfare is out now. I recently sat down with Brian Horton, Art Director at Call of Duty developer, Infinity Ward. We talked about the game’s futuristic setting, virtual reality and the future of video games. Continue reading Developer interview: Brian Horton, Studio Art Director at Infinity Ward

XCOM 2 Xbox One review

When 2K made the decision, last year, to release XCOM 2 exclusively for PC, I thought it was a bold move. Whilst I understood the series’ PC heritage, the 2013 series reboot, XCOM: Enemy Unknown did very well on Xbox 360 and PlayStation 3. Continue reading XCOM 2 Xbox One review

Resident Evil 7 “Lantern Demo” PlayStation VR hands-on

Whilst I’m a great fan of virtual reality, and really looking forward to the launch of the PlayStation VR, I’ve been a bit sceptical about whether or not the PlayStation 4 has the required grunt to pull it off.

At the EB Expo in Sydney I got to try out Capcom’s exclusive Resident Evil 7 “Lantern Demo” on PlayStation VR. The experience completely allayed my fears regarding the PSVR’s capabilities. Continue reading Resident Evil 7 “Lantern Demo” PlayStation VR hands-on