Category Archives: General

VicStard’s Week in Review- Aussie, Aussie, Aussie. Oiy, oiy, oiy.

Waltzing Matilda

So I’ve successfully hopped across the ditch and I’m now bedding down nicely here in Sydney, Australia.

Dare I say it, I’m now closer to the action, what with (apparently) the worlds biggest IMAX screen on my doorstep, all those locally based ANZ games publishers and October’s fantastic EB Games Expo only a few train stops down from me. It’s all good. Continue reading VicStard’s Week in Review- Aussie, Aussie, Aussie. Oiy, oiy, oiy.

Vic B’Stard’s State of Play

Vic B'Stard
Off to Oz!

This is a shamelessly short post just to let you know that I’m still here. My move to the sunny shores of Australia is progressing and entering into its final stages. I envisage my posts being sporadic to non-existent for the next month.

That doesn’t mean that I haven’t got anything to say. A Christmas tree/Plasma screen interface has meant that I’ve ended up with a new 3D capable 42″ Panasonic ST50 plasma TV. This new bit of kit has got me going through all my 3D-enabled games to see what the fuss is all about. Watch this space for Vic B’Stard’s take on 3D gaming.

Other than that it has been a bit quite of late. The arrival of the highly regarded Max Payne 3 did seem to be set to shatter the peaceful second quarter of the year and kick off the early run up to what promises to be another Christmas of madness.

Catch you on the other side!

Vic B’Stard’s (late) week in review: Syndicate, American Nightmare, I am Alive, Silent Hill HD, Mass Effect, the Uncharted comic-book and Kinect Star Wars!

Vic B'Stard
Another late editorial!

Another (very) late week in review packed full of excuses. Thank goodness for the long Easter weekend or this mega-bumper edition of Vic B’Stard’s week in review may have never seen the light of day.

My lame excuse for missing out the last few week’s editorials is mainly due to a having to nut out a bastard of a review for techday.co.nz. The game causing the strife was Syndicate, EA Games’ reboot of Peter Molyneux’s real-time strategy game from the early 90s. Continue reading Vic B’Stard’s (late) week in review: Syndicate, American Nightmare, I am Alive, Silent Hill HD, Mass Effect, the Uncharted comic-book and Kinect Star Wars!

New geek anthem from the cast of The Guild

theguild
Geekdom's Finest

Felicia Day and her cronies from hit web show The Guild have release a video for their geek anthem, I’m the One That’s Cool.

The video highlights the day-to-day struggles that being a member of geekdom brings, waxing lyrical about having to deal with all the cool kids that may find a game of Magic: The Gathering…well…a bit sad. It is a great track and forms part of something called Geek & Sundry, Day’s new nerd hub.

Check out the video, below. Continue reading New geek anthem from the cast of The Guild

Vic B’Stard’s week in review- excuses, Skyrim, the return of Alan Wake, blowing the cobwebs off Syndicate, Mass Effect 3, Rock Band Pro and Star Trek Online!.

Vic B'Stard
Normal service has now resumed!

Week in review hardly seems an appropriate title for this editorial any more considering the amount of time that has passed since the last one. I do, however, have plenty of excuses.

The sudden, strong desire to depart New Zealand for the more opulent shores of Australia has been taking up a fair amount of my time recently. The other thing taking up my time is all those games that were released over the Christmas period; Skyrim being the main culprit. Continue reading Vic B’Stard’s week in review- excuses, Skyrim, the return of Alan Wake, blowing the cobwebs off Syndicate, Mass Effect 3, Rock Band Pro and Star Trek Online!.

Merry Christmas from State of Play

xmas
Have a happy gaming Christmas!

Here’s wishing you all a merry Christmas from me, Vic B’Stard and StateofPlay.co.nz.

I’ve been a bit quiet of late playing Skyrim, getting right into COD:MW3 multiplayer and catching up with my Blu-rays.

I’ll be back soon, but in the meantime check out my Assassin’s Creed Revelations review on techday.com, here.

Catch you later!

Vic B’Stard’s week in review: game patches, Skyrim, Weta Cave, Tintin and Assassin’s Creed Revelations

Vic B'Stard
I like Skyrim...a lot!

Game patches are, generally speaking, a good thing. Being human, we all make mistakes. At least when a mistake is made in a bit of game code, developers have the opportunity to fix things.

At the moment I’m patching Battlefield 3 on the very same laptop that I’m writing this text. I’ve already patched the game on my desktop. I say patched, but we are not talking about a couple of megabytes here. The patch for EA’s shooter weighs in at around 4GB. In little old NZ where nobody actually has any money to spare and internet data is closely monitored (as well as charged for at ridiculous rates), EA’s 4GB patch will eat into a considerable amount of the average Kiwi’s meager internet data limit.

Lucky me then, as most of my business is carried out via the intertubes, I have a larger that usual data limit giving me the luxury of downloading the same astronomical patch twice. But even I, in an attempt to limit my internet bill, tried to lower my internet data cap last month; only to raise it back up this month. Continue reading Vic B’Stard’s week in review: game patches, Skyrim, Weta Cave, Tintin and Assassin’s Creed Revelations

Vic B’Stard’s (late) week in review: Elite, Rollercoasters, Disneyland, Halo and Assassin’s Creed

Vic B'Stard
Broke and tired!

My wallet exhausted, my gaming schedule full, it’s time once again to take a look at my week in review.

Too many games to play has meant a delay to my usual weekly editorial missive. I’ve spent the last couple of weeks been lost between the a return to the ringworld of Halo, the battlefields of Modern Warfare 3 and the icy tundra of Skyrim. Before I embark on my journey to Constantinople in Assassin’s Creed Revelations, here’s a few words.

British outfit Frontier Developments’ main man, David Braben was one half of the team, along with Alan Bell, that was responsible for the genre defining, nay creating, game called Elite. Without Elite there wouldn’t be any number of space trading games, including the massively popular Eve Online. For me, thirteen-years old at the time, it was my first introduction to the illusion of a living breathing virtual universe, and it was incredible. Continue reading Vic B’Stard’s (late) week in review: Elite, Rollercoasters, Disneyland, Halo and Assassin’s Creed