The Surge, the follow-up to developer Deck13 Interactive’s Dark Souls-inspired Lords of the Fallen swaps a medieval setting for that of a dystopian sci-fi future.
I didn’t like Lords of the Fallen and I can’t say that I particularly enjoy the Dark Souls games, either. It took a few dozen deaths in The Surge, I realised that this game was very much in the same vein. Unlike Fallen and Souls, I found The Surge to be quite enjoyable. Continue reading The Surge PlayStation 4 review
Australian outfit Stirfire Studios invite VR gamers on journey of music, puzzles and weather manipulation.
Symphony of the Machine places the player in a rocky desert, in the shadow of a huge tower. The tower is so out of place that it is a natural draw for the player. On the rock walls there are some beautiful paintings, all designed to give you an idea of what awaits you. Continue reading Make it rain in VR with Symphony of the Machine
For the series’ third outing developer CI Games takes Sniper Ghost Warrior 3 all open world.
As Marine Captain Jon North, you are send into war-torn Georgia to play havoc with the local separatists on behalf of Uncle Sam. More importantly for Jon, however, is the search for his captured brother, Robert, who has been seen in the area.
One look at Sniper Ghost Warrior 3’s open world all I could think was Ghost Recon Wildlands, a game inspired by Ubisoft’s own Far Cry games- the first-person series of which probably serves as a better comparison. Continue reading Sniper Ghost Warrior 3 PS4 review
Tethered is one of the most delightful VR games that I’ve played. Previously only available for both PlayStation VR and Rift/Vive PC players, the game can now be enjoyed by those limited to just their TV/monitor.
It’s a god game that harks right back to the likes of Lionhead’s Black and White, and even all the way back to the classic Populous. Players must shepherd little people, imaginatively called peeps, around a floating island, instructing them to perform various tasks. Continue reading Non-VR players get un-Tethered!
Sony’s PlayStation VR gets a potential first-person killer app with Farpoint from developers, Impulse Gear. I got to take a good look at the game at a special PlayStation AU preview event.
Regardless of what the marketing chap from Sony said as he introduced us to the Farpoint hands-on session, about the PSVR only being six months old, we have now passed the one-year anniversary of the launch of this modern wave of virtual reality.
Both the Oculus Rift and HTC Vive on PC have just celebrated their first birthdays. In the last year, I’ve played enough VR to be over the initial mind-blow sensation of being transported to a virtual environment. I’m not longer just seeking “experiences”, I’m keen to see proper AAA games.
For PlayStation VR owners, fingers-crossed, Farpoint could be the one. Continue reading Farpoint PSVR hands-on preview
On the weekend of 6th and 7th May, Qudos Arena in Sydney’s Olympic Park, site of the Sydney 2000 Olympic Games, hosted a very different type of sport: esport.
As a guest of Intel, I travelled 20 minutes up the road from my house to check out the finals of the Intel Extreme Masters Counter-Strike: Global Operations tournament. Continue reading Esports: the future of spectator sport?
The Brazilian line-up of German-based eSports team SK Gaming claimed the crown and a $200,000 prize at the Intel Extreme Masters championship final on Sunday. The largest eSports tournament ever held in Australasia, the Intel Extreme Masters semi-finals and finals were held at the Qudos Arena in Sydney’s Olympic Park over the weekend. Continue reading Intel brings world-class eSports to Australasia
Thought that you’d seen the end of HD re-releases? Think again, People Can Fly’s top FPS, Bulletstorm, gets the remaster treatment with Bulletstorm Full Clip Edition. Continue reading Bulletstorm Full Clip Edition PS4 Pro review