This week sees the release of episode one of Square Enix’s digitally delivered, narrative driven adventure game entitled Life is Strange.
The game has been developed by DOTNOD Entertainment, the French outfit responsible for the visually stunning, Remember Me- a game that looked as if it had been pulled from the pages of Metal Hurlant. Continue reading Life is Strange this week
Over the weekend, during PAX South in San Antonio, Gearbox Software announced the 25th February release date for their Homeworld Remastered Collection for Windows PC.
Originally published by Sierra, Relic’s Homeworld games are critically acclaimed real-time strategy 3D space fleet combat games. Following the acquisition of the IP from the now defunct THQ, Borderlands developer, Gearbox have been working on bringing two of the greatest strategy games ever created to a new audience. Continue reading Homeworld Remastered Collection dated!
Bethesda have finally ended weeks of speculation on the future of their fantasy massively multiplayer online game, The Elder Scrolls Online.
Just after Christmas it was reported that several Australian retailers were pulling stock of the game and the prepaid subscription cards from their shelves. This was explained as being just routine stock rotation exercise, but didn’t stop the rumours that the game was going free-to-play. Continue reading Big changes for The Elder Scrolls Online
Last year Forza Horizon 2 sucked me into its world and held my attention long past the point at which usually I abandon a game and move onto the next. In unleashing Turn 10’s sublime vehicle handling physics onto the open road, Sledgehammer Games provided me with a much more fulfilling experience than that of Forza 5’s constrained circuit racing.
With the release of Forza Horizon 2’s DLC expansion, Storm Island, I finally have just the reason that I needed to return to Microsoft’s Xbox One exclusive racer. Continue reading Forza Horizon 2: Storm Island DLC Xbox One review
In the early 80s the original Elite was my first experience of an open world adventure. Gaming sandboxes may be something we take for granted now, but back then the idea that I could just do whatever I wanted in a game was a brand new and rather amazing concept.
I spent hours flying around trading goods and fending off attacking space pirates. Almost a decade later, Frontier: Elite 2 allowed me to explore the galaxy and land on planets. Continue reading Elite: Dangerous PC review
It’s been a while since I’ve written anything resembling an editorial on this site. To be honest, I’ve been too busy. In truth, I’m still too busy- with over twenty articles, interviews and reviews to write up.
Whilst it has been my busiest yet and a lot of hard work, 2014 has been one hell of an awesome gaming year. Continue reading 2014: Vic B’Stard’s year in review
Lara Croft is back with another adventure in Lara Croft and the Temple of Osiris, the sequel to 2010’s top-down arcade shooter/puzzler Lara Croft and the Guardian of Light.
The absence of “Tomb Raider” in the title is what separates Lara Croft and the Temple of Osiris from the recently rebooted Tomb Raider franchise. Indeed, having Lara dressed in her old trademark blue top and shorts, as well as being voiced by Keeley Hawks – who also voiced Lara in Tomb Raider Legend, Underworld and Anniversary – would suggest that this is your dad’s older, more experienced Lara Croft. Continue reading Lara Croft and the Temple of Osiris PlayStation 4 review
Does Konami’s latest entry in their long-running Pro Evolution Soccer series offer players a viable footballing alternative to EA’s FIFA series?
I can’t think of a more soul-destroying game development job than working on a PES game. The knowledge that no matter what you do, no matter how good your game is, it’s never going to beat EA’s latest FIFA entry when it comes to exposure or sales. Continue reading Pro Evolution Soccer 2015 PC review