So you’ve had your Xbox One and/or PlayStation 4 for just over a year now. Whilst their respective game catalogues are not huge by any stretch of the imagination. There’s still enough out there to fill up the rather paltry 500GB hard drives that both Sony and Microsoft decided to ship in their respective consoles.
If you have moderately large gaming budget or, like me, you review a lot of games your console hard drive(s) may be starting to bulge a bit with all those games installed on them. Continue reading DIY: Double both your PS4 and Xbox One storage space for just over AU$100
Tesoro may not be a name that you recognise, but since 2011 they have been manufacturing computer peripherals designed with the gamer in mind.
They produce a range of performance headsets, mice, mouse pads and keyboards. As any serious PC gamer knows, using decent kit can give you the edge over your opponents in competitive matches.
Now, I’m no eSportman, but I do know that swapping out my mouse a year ago for an 8200dpi Razer Synapse made all the difference when it came to Battlefield 4. I never thought to swap out my keyboard. Continue reading Tesoro Excalibur G7NL mechanical gaming keyboard review
Late Tuesday night, Sydney time, saw the launch of Elite: Dangerous, the crowd-funded sequel to the classic space trading action game.
Unlike recent efforts from some more well-heeled publishers, Frontier Developments’ launch went without fault, my pre-release gamma 2 version of the game seamlessly updating to the 1.0 retail release as the servers switched over.
Elite: Dangerous is the fourth in the Elite series of games, following on from the seminal 1984 Elite, developed by David Braben and Ian Bell, 1993’s Frontier: Elite 2, and 1995’s Frontier: First Encounters. Continue reading Elite: Dangerous launches without a hitch
Never in the history of video games have racing fans been gifted such an enormous playground as they have in Ubisoft’s The Crew.
With the open road ahead of them players can push the pedal to the metal and embark on a road trip from the east coast of the United States to the west in an epic journey that’ll likely take an hour or more to complete.
The world of The Crew is a vast and rather impressive achievement. To pack the entire United States into a game console (albeit scaled down somewhat) and without any loading times is rather special.
Continue reading The Crew PlayStation 4 review
Rabbids Invasion is series of animated shorts produced by Ubisoft in association with Nickelodeon. The cartoons are based on Ubisoft’s Raving Rabbids video games, themselves a spin-off from the classic Rayman franchise.
The Rabbids, themselves are basically foot-high stylised rabbit-like creatures that stand on two legs. They don’t speak English, they just utter words in their own language, including their trademark “bwahh”. Instead they communicate with the audience via expressions- which the animators skilfully use to instil some amusing, but at the same time darkly comical and sometimes vicious, personalities. Continue reading Rabbids Invasion: The Interactive TV Show Xbox One review
It’s been a challenging few weeks for Ubisoft, with the less-than gracious launch of Assassin’s Creed: Unity casting a bit of a shadow over things. The busy publisher’s next release is now upon us: The Crew– an online racer with RPG aspirations.
I say busy because, whilst the French publisher has been hitting the headlines pretty continuously regarding the latest Assassin’s Creed: Unity bug reports, they’ve released an outstanding amount of other games without a hitch. Continue reading The Crew hands-on preview
Since 2007, over the course of six major releases and a handful of mobile and spin-off games, the Assassin’s Creed saga has been enthralling players.
For the uninitiated, these fictional historic action-adventures tell the tales of a centuries old conflict between the Templar order and the Assassin’s brotherhood. Continue reading Assassin’s Creed: Rogue Xbox 360 review
PAX Australia is unlike any other gaming show in the Asia-Pacific region. For the last two years it’s been a celebration of games, from mainstream hits like Far Cry 4, to pen and paper affairs like Dungeons and Dragons.
Earlier this month I attended PAX Australia 2014, the second time Melbourne has hosted the prestigious gaming event and only the second time that a PAX show has been held outside the United States.
Of all the exhibitors at PAX Australia 2014, World of Tanks publisher, Wargaming.net, stood out from the crowd. They had a huge booth that dominated the main hall, the centrepiece of which was an actual tank. Continue reading Wargaming.net at PAXAUS 2014